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bstone wrote:Ogre is usually a rendering motor. How you utilize it that has a game motor is such as this: you may have your game engine do some fancy things, then convey to Ogre what to render And just how; it renders a frame and you obtain back again in your fancy game motor stuff.
Re: integrating ogre 3d right into a game engie Estimate 0 login to such as this write-up Put up by bstone » Fri Oct twelve, 2012 three:eleven pm Ogre is often a rendering motor. The way you employ it by using a game engine is similar to this: you have your game motor carry out some extravagant stuff, then explain to Ogre what to render And the way; it renders a frame and you obtain back again on your extravagant game engine stuff.
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crucio777 wrote:so my concern is how you can integrate ogre 3d into my very own game engine , every one of the tutorials available only demonstrate how so as to add libraries to it (i am sorry if i am missing a little something)
anyway as i have mentioned i don't desire to add libraries to ogre instead i want to KingFun 2025 integrate it with my game engine (which has currently commenced !)
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I've viewed the threads "make games not engines" which was the reason I used to be holding myself clear of ogre , but I'm established i can make my own sucky game engine , rendering pipeline wiki provides a way to use ogre 3d into game motor ?
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